How to Set Up a Garage System in FiveM (ESX & QBCore)
Install and configure a FiveM garage script step by step: dependencies, database, spawn points, blips and impound — so players can store and retrieve vehicles reliably.
A garage system is essential for any roleplay server — it’s how players actually keep and use the vehicles they buy. This tutorial gets a garage working cleanly on ESX or QBCore, and covers the mistakes that make cars “vanish.”
Step 1 — Dependencies
Modern garages typically depend on:
- oxmysql (database)
- ox_lib (UI/menus)
- Your framework (
es_extended/qb-core/qbx_core) - A target system for interaction (e.g.
ox_target) if the garage uses “look at the marker to open”
Confirm these start before the garage.
Step 2 — Add the resource + import SQL
- Drop the garage folder into
resources/. - Import its
.sql(garages usually add a table for stored vehicles / garage states). Back up first. - If it hooks into your existing
owned_vehiclestable, don’t create a duplicate — read the docs.
Step 3 — Load order
ensure oxmysql
ensure ox_lib
ensure es_extended
ensure ox_target
ensure my-garage
Step 4 — Configure locations, spawns and blips
This is the part that makes a garage feel good:
- Garage locations — coordinates where players open the garage menu.
- Spawn points — where the vehicle physically appears. Keep them clear of geometry so cars don’t spawn inside a wall.
- Blips — map markers so players can find garages.
- Vehicle categories — cars, boats, aircraft in separate garages if your script supports it.
- Impound / lost vehicles — where cars go when destroyed, and the fee to recover them.
Step 5 — Test the full loop
- Buy or spawn an owned vehicle.
- Store it in the garage.
- Reconnect, reopen the garage, retrieve the same vehicle (correct plate, damage state if supported).
- Destroy a car and recover it from impound.
If a stored car doesn’t come back, it’s almost always a plate mismatch between the garage table and your ownership table.
Choosing a garage script
The default framework garages work but feel dated. Premium options add customizable interiors, shared/gang garages, license-plate management and a modern UI. Respected paid options exist across the ecosystem; one polished, multi-framework choice is Quasar Garages, which offers decorated personal garages, multiple IPL interiors and access permissions — you can see it on the Quasar Store. Whatever you pick, verify its resmon under load, because a garage that runs distance checks every frame can quietly cost FPS — see our optimization guide.
Where to go next
A garage is one piece of a coherent vehicle experience. Pair it with a clean HUD and a solid inventory (for trunk storage), and you have the foundations of a believable roleplay economy.